Strategic Partnership for Soft Skills Building through Gamification Strategic Partnership for Soft Skills Building through Gamification

The transnational project aims are:

  • support young people in acquiring and developing key soft employability competences.
  • develop effective open and innovative education through the use of ICT.
  • contribute to the professional development of the VET (Vocational Educational Training) teachers by including common methodologies for introducing soft employability in curricula.

The project’s output is:

  • An online diagnostic test to assess the soft skills of young people such as communication, networking, time management and problem-solving.
  • An online game/app to let young people and VET leaders develop the above mentioned soft skills.
  • Electronic guides, to equip a group of VET teachers with didactic methods for incorporating an online game on soft skills within wider classroom activities.

The web site:


Additional Info

  • Year: 2018
  • Role: Partner
  • Programm: Erasmus +
  • Place: Catania
  • Partners: • Med.O.R.O.scarl (IT) • MARKEUTSKILLSSOCIEDADLIMITADA(ES) • Stowarzyszenie na rzecz innowacji I edukacji (PL) • Asociación Valencia Inno Hub (ES) • Danmar Computers sp zo.o. (PL) • MKV International Consulting Training and Trade Company Limited (TR)

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